damageType
Currently, there are only two acceptable choices:
When the bee attacks, the targeted entity explodes.
When the bee attacks, the target entity is set on fire.
Name: Damage Type
Key: damageType
Type: String
Default: Empty String
{ "damageTypes": [ { "damageType": "explosive", "amplifier": 3 }, { "damageType": "setOnFire", "amplifier": 4 } ] }
amplifier
The strength of the damage effect.
Name: Amplifier
Key: amplifier
Type: Integer
Range: ≥0
Default: 0
Last updated 1 year ago
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{ "damageTypes": [ { "damageType": "explosive", "amplifier": 3 } ] }