Mutation Data
Mutations are the repurposing of a vanilla mechanic: pollination effect. When a bee pollinates a flower and is returning to a hive, any flower it flies over has a chance to be fertilized (have a growth tick applied to it). It can do this up to 10 times before it needs to visit a hive to reset the counter.
Mutations reuse the vanilla mechanic by allowing bees to transform one object into another. The bee would simply fly over a target item|block|fluid|entity
and the target would be transformed into different item|block|fluid|entity
.
The mutation customization component simply contains the recipe ID for the mutations which the bee can perform and the mutation limit.
"resourcefulbees:mutation/v1": {
"count": 5,
"mutation": "resourcefulbees:mutations/template"
}
Identifier
The root JSON of the mutation customization component looks like this:
"resourcefulbees:mutation/v1": {
...
}
The identifier of the component is as such:
resourcefulbees:mutation/v1
Customization Options
count
count
The number of mutations that can be performed before the bee needs to visit a hive to reset the counter.
mutation
mutation
The ID for the mutation recipe. The format is that of a ResourceLocation.
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