Resourceful Bees provides a set number of predefined Auras (with customizable values) out of the box:
Burning
Players within the aura's range are set on fire.
Potion
Players within the aura's range have a potion effect applied to them.
Healing
Players within the aura's range are healed an amount equal to the modifier value.
Damaging
Players within the aura's range are damaged using a defined damage source and strength.
Experience
Players within the aura's range are given experience equal to the modifier value.
Experience Drain
Players within the aura's range are drained of experience equal to the modifier value.
{
"auras": [
{
"potionEffect": {
"effect": "minecraft:instant_health",
"strength": 2
},
"modifier": 3,
"calmingDisabled": true,
"aura": "EXPERIENCE",
"damageEffect": {
"source": "minecraft:in_fire",
"hasEntity": false,
"strength": 0
}
}
]
}
The Aura Type determines the effect that the aura has on the player. It is a required value for the Aura to load properly.
Beneficial: false
Particle: ParticleTypes.FLAME
Effect: Players within the aura's range are set on fire.
{
"auras": [
{
"aura": "BURNING"
}
]
}
Beneficial: false
Particle: ParticleTypes.WITCH
Effect: Players within the aura's range have the defined potionEffect
applied to them.
{
"auras": [
{
"aura": "POTION"
}
]
}
Beneficial: true
Particle: ParticleTypes.HAPPY_VILLAGER
Effect: Players within the aura's range are healed using the modifier
amount.
{
"auras": [
{
"aura": "HEALING"
}
]
}
Beneficial: false
Particle: ParticleTypes.CRIT
Effect: Players within the aura's range are damaged using the damage source and strength values defined in damageEffect
.
{
"auras": [
{
"aura": "DAMAGING"
}
]
}
Beneficial: true
Particle: ParticleTypes.ENCHANT
Effect: Players within the aura's range are given experience equal to the modifier
value.
{
"auras": [
{
"aura": "EXPERIENCE"
}
]
}
Beneficial: false
Particle: ParticleTypes.POOF
Effect: Players within the aura's range are drained of experience equal to the modifier
value.
{
"auras": [
{
"aura": "EXPERIENCE_DRAIN"
}
]
}
When used with the HEALING
aura type, the value equals the amount healed.
When used with the EXPERIENCE
aura type, the value equals the amount of experience received.
When used with the EXPERIENCE_DRAIN
aura type, the value equals the amount of experience taken.
The aura can be disabled by the "calming" status effect when this value is set to true
.