# Fluid Attributes

## Data Object

### Light Level / <mark style="color:red;">`lightLevel`</mark> / Integer(0-15)

Layer data

### Density / <mark style="color:red;">`density`</mark> / Integer

Layer data

### Temperature / <mark style="color:red;">`temperature`</mark> / Integer

Layer data

### Viscosity / <mark style="color:red;">`viscosity`</mark> / Integer

Layer data

### Fall Distance Modifier / <mark style="color:red;">`fallDistanceModifier`</mark> / Float

Layer data

### Motion Scale / <mark style="color:red;">`motionScale`</mark> / Double

Layer data

### Push Entities / <mark style="color:red;">`canPushEntities`</mark> / Boolean

Layer data

### Swimmable / <mark style="color:red;">`canSwimIn`</mark> / Boolean

Layer data

### Can Drown In / <mark style="color:red;">`canDrownIn`</mark> / Boolean

Layer data

### Can Extinguish / <mark style="color:red;">`canExtinguish`</mark> / Boolean

Layer data

### Converts To Source / <mark style="color:red;">`canConvertToSource`</mark> / Boolean

Layer data

### Supports Boating / <mark style="color:red;">`supportsBoating`</mark> / Boolean

Layer data

### Can Hydrate / <mark style="color:red;">`canHydrate`</mark> / Boolean

Layer data

### Fill Sound / <mark style="color:red;">`fillSound`</mark> / SoundEvent

Layer data

### Empty Sound / <mark style="color:red;">`emptySound`</mark> / SoundEvent

Layer data
