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Bee Nest Biome Modifier

Schema reconstructed from BeeNestBiomeModifier, Biome.LIST_CODEC, PlacedFeature.LIST_CODEC, RegistryCodecs, and HolderSetCodec.

Example

{
  "type": "resourcefulbees:nests",
  "biomes": "#minecraft:is_overworld",
  "features": [
    "resourcefulbees:oak_bee_nest",
    "resourcefulbees:birch_bee_nest"
  ]
}

Fields

Field
Type
Required
Default
Description

type

string

Yes

resourcefulbees:nests

Biome modifier serializer identifier.

biomes

biomeHolderSet

Yes

—

Required biome holder set. May be a single biome ID, biome tag, list of biome IDs, or NeoForge custom holder-set object.

features

placedFeatureHolderSet

Yes

—

Required placed-feature holder set. May be a single placed-feature ID, placed-feature tag, list of placed-feature IDs, or NeoForge custom holder-set object.

Runtime notes

The modifier runs during the biome modifier ADD phase. Features are only added when the current biome matches biomes and the biome already has at least one Resourceful Bees bee spawn. Matching features are added at the VEGETAL_DECORATION generation step.

Schema and template

The source files used for this page are included in the reference/ directory:

  • resourcefulbees-nest-biome-modifier-template.json

  • resourcefulbees-nest-biome-modifier.schema.json

The schema is the machine-readable reference. Runtime notes document codec or game behavior that JSON Schema cannot fully express.

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